Company
2001 |
Our beginnings are in 2001 when we launched one of the first browser games. What started out as a contract work was actually the cornerstone of our success. Christoph Süß takes over and continues it as "Operation Weltherrschaft". Within a short time more than 30,000 players take part in the game. |
2004 |
On 24 June 2004 at the age of only 18, Christoph Süß founds the company that is to be renamed to playzo later on. |
2006 |
"Operation Weltherrschaft" is still going strong and monetization is being introduced. Players can now purchase in-game advantages for real money. |
2007 |
playzo starts its 2nd game: "Warfare 1942". The strategy title plays in World War II. For the first time players can build their base freely thanks to a tile based system. |
2009 |
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2010 |
"Desert Operations" is translated into more than 10 languages and enthuses hundreds of thousands of players. |
2011 |
Together with a publisher
playzo starts the strategy browser game "Romadoria" whose gameplay is loosely based on that of "Desert Operations" and is set in ancient Rome. |
2012 |
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2013 |
playzo ports the browser game Desert Operations to a tablet app. It's being published in Apple's AppStore and Google's PlayStore and enjoys great popularity. |
2014 |
The second white label spin off based on Desert Operations", called "Generals of War", which is set in World War I, is launched in cooperation with a publisher
. |
2016 |
playzo sold international game licenses of Desert Operations as well as it's whitelabel spin-offs Generals of War, Wargame 1942 and Romadoria to hamburg-based gamigo AG. playzo will now focus on developing new and innovative games such as Instant Warfare |
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